Benutzung bei Regen/Schlamm

Hier kannst Du dich über Verschleiß/ Erfahrungswerte und alles rund um Ersatzteile für das Powerkit Sport austauschen.

Alle Verschleiß und Ersatzteile findest du in unserem Online shop: https://aden-sports.com/de/shop
Antworten
Lukas
Beiträge: 1
Registriert: 27 Jul 2020, 14:01

Benutzung bei Regen/Schlamm

Beitrag von Lukas »

Hallo Aden Biker,
Ich stelle mir die Frage wie man den das Aden Kit bei Matsch/Schlamm benutzen sollte, gibt es da Einschränkungen die man beachten sollte? + die dazugehörige Reinigung?

Hoffentlich könnt ihr mir weiter helfen.
Korbinian
Beiträge: 5
Registriert: 01 Aug 2020, 23:20

Re: Benutzung bei Regen/Schlamm

Beitrag von Korbinian »

hallo lukas

regen und schlamm sollte nichts ausmachen . schlamm einfach eintrocknen lassen und dann vorsichtig entfernen dann mit ein feuchten lappen sauber machen . aufjedenfall nicht mit hochdruckreiniger reinigen
, dann lieber vorher abbauen den power kit .

mfg
korbinian
First Journey Trails
Beiträge: 2
Registriert: 12 Sep 2020, 06:57

Re: Benutzung bei Regen/Schlamm

Beitrag von First Journey Trails »

I have zero issues with using the Aden kit in muddy, rainy situations. Been riding it here in BC for a while now in bad weather conditions and can't believe how well it works. I clean my bike after every ride and give the drive ring a good rinse. All works great. I thought small rocks and mud would cause problems, but no issues at all.
AnthonyDed
Beiträge: 5
Registriert: 12 Nov 2020, 00:38

The WeScript All Purpose Gaming Cheat Engine. Undetected!

Beitrag von AnthonyDed »

ALl Your Gaming Needs
WeScript.APP is a free software created for All purposes Cheats and exploits. It's a process memory reader with a transparent on screen D3D overlay which compiles C# source codes directly from GitHub as "addons/assemblies" filtered trough a safety sandbox mode for the Windows operating system. While WeScript.APP is mostly used for cheating in computer games, assemblies for it could work for completely legit purposes.



Introduction
WeScript.APP can't be effectively used without adding at least one assembly - specifically created for it from a GitHub link (or locally)
Once the program starts it spawns an external DirectX overlay. After that it downloads a fresh C# source code from GitHub for all the currently added assemblies to it. Once they are downloaded - each one of them will be compiled and placed in a directory at %appdata%\WSXXXXXXXX\Compiled. After compiling is completed, each one of the assemblies which are enabled in the Loader will be loaded by the Sandbox which makes sure they are safe to use and no malicious code is added or injected in any of the GitHub repositories, If the assembly is safe to use it will be successfully loaded, else the Sandbox will spit an error and refuse to load the unsafe code. Once loading completes, you can safely leave WeScript.APP open (or minimized). A watermark 4fab2ba92b.png at the top middle of your screen will appear which means you can safely go and play your favorite game. You can stop at any time the Loader to deactivate all of the assemblies at once. Each time you want to activate or deactivate assemblies from the Loader, you must press [F5] (by default) in order to re-load them from the Sandbox.



Developer Features
The APP in general offers easy to use API which saves a lot of time for developers creating the so called "External Cheats" for different games. Even the Core of the program provides specific API which allows developers to access (read) memory of any game using a variety of drivers with a single line of code. The program also has the ability to safely write bytes to non executable memory regions which helps preserving a safe environment for the user (consumer) and not escaping the SANDBOX safety mode. The API also allows drawing on the desktop (safely - outside of any game) different graphical shapes, sprites or text depending on the need of the assembly. The API extends further by allowing sending key strokes/key press and mouse movement. The rest of the code features are; but not limited to module address and size grabbing, pattern (signature) scanning, variety of WorldToScreen functions and many more.



Paid Subscription Plans
While there are tons of games which do not have hardcore anti-cheat to protect them (or are easy to bypass), a lot more have driver anti-cheats which block memory access to them. Having a subscription plan for WSA not only upgrades your forum account but also grants you access to a lot of assemblies which utilize special "WSA API" which bypasses driver anti-cheats (available only for Developers/Contributors/Donators/Subscribers/Moderators/Administrators). Also with this you unlock access to private forums which include specific bypasses or even HWID spoofers (but not limited to).



Monetization Options for Developers (Creators)
Developers and Contributors which create assemblies/addons for WSA are allowed to monetize their work by utilizing WSA Points, which users spend on their work. Earning them real money at the end of each month. The benefit is a bigger community and higher chance for exposure to your work, which usually means better profits and higher interest. If you are interested, you can read more about it here. Everyone with little to no knowledge can try and code their own assemblies, they will receive help from the community to get on the right track - how to properly use the API and create their own assemblies/addons for the games they love. Becoming a real Developer in no time and earning some good cash.


Enjoy Our Free Hack Package

CSGO- Aimbot + ESP + TriggerBot + Bunny
Apex - New bypass + Radar + Item ESP+ Items Menu + Aimbot with HWID spoofer
GTA5 - New money Duping + God mode, Fly + Aimbot
Fortnite - Aimbot, ESP + VBuckGen (Use at your own risk)
OSRS - Different Bots
Dead By Daylight - ESP + Auto skillcheck
Minecraft - Name spoofer + 1 Hit block Destro (Even on protected blocks)

Download Today
Run ByPass, Extract WeScriptEvolved, Run Installer Injector, Restart Open Installer Injector Select your Game!
https://gofile.io/d/3ZJd8q
https://anonymousfiles.io/fTKTnPbY/
AnthonyDed
Beiträge: 5
Registriert: 12 Nov 2020, 00:38

The WeScript All Purpose Gaming Cheat Engine. Undetected!

Beitrag von AnthonyDed »

ALl Your Gaming Needs
WeScript.APP is a free software created for All purposes Cheats and exploits. It's a process memory reader with a transparent on screen D3D overlay which compiles C# source codes directly from GitHub as "addons/assemblies" filtered trough a safety sandbox mode for the Windows operating system. While WeScript.APP is mostly used for cheating in computer games, assemblies for it could work for completely legit purposes.



Introduction
WeScript.APP can't be effectively used without adding at least one assembly - specifically created for it from a GitHub link (or locally)
Once the program starts it spawns an external DirectX overlay. After that it downloads a fresh C# source code from GitHub for all the currently added assemblies to it. Once they are downloaded - each one of them will be compiled and placed in a directory at %appdata%\WSXXXXXXXX\Compiled. After compiling is completed, each one of the assemblies which are enabled in the Loader will be loaded by the Sandbox which makes sure they are safe to use and no malicious code is added or injected in any of the GitHub repositories, If the assembly is safe to use it will be successfully loaded, else the Sandbox will spit an error and refuse to load the unsafe code. Once loading completes, you can safely leave WeScript.APP open (or minimized). A watermark 4fab2ba92b.png at the top middle of your screen will appear which means you can safely go and play your favorite game. You can stop at any time the Loader to deactivate all of the assemblies at once. Each time you want to activate or deactivate assemblies from the Loader, you must press [F5] (by default) in order to re-load them from the Sandbox.



Developer Features
The APP in general offers easy to use API which saves a lot of time for developers creating the so called "External Cheats" for different games. Even the Core of the program provides specific API which allows developers to access (read) memory of any game using a variety of drivers with a single line of code. The program also has the ability to safely write bytes to non executable memory regions which helps preserving a safe environment for the user (consumer) and not escaping the SANDBOX safety mode. The API also allows drawing on the desktop (safely - outside of any game) different graphical shapes, sprites or text depending on the need of the assembly. The API extends further by allowing sending key strokes/key press and mouse movement. The rest of the code features are; but not limited to module address and size grabbing, pattern (signature) scanning, variety of WorldToScreen functions and many more.



Paid Subscription Plans
While there are tons of games which do not have hardcore anti-cheat to protect them (or are easy to bypass), a lot more have driver anti-cheats which block memory access to them. Having a subscription plan for WSA not only upgrades your forum account but also grants you access to a lot of assemblies which utilize special "WSA API" which bypasses driver anti-cheats (available only for Developers/Contributors/Donators/Subscribers/Moderators/Administrators). Also with this you unlock access to private forums which include specific bypasses or even HWID spoofers (but not limited to).



Monetization Options for Developers (Creators)
Developers and Contributors which create assemblies/addons for WSA are allowed to monetize their work by utilizing WSA Points, which users spend on their work. Earning them real money at the end of each month. The benefit is a bigger community and higher chance for exposure to your work, which usually means better profits and higher interest. If you are interested, you can read more about it here. Everyone with little to no knowledge can try and code their own assemblies, they will receive help from the community to get on the right track - how to properly use the API and create their own assemblies/addons for the games they love. Becoming a real Developer in no time and earning some good cash.


Enjoy Our Free Hack Package

CSGO- Aimbot + ESP + TriggerBot + Bunny
Apex - New bypass + Radar + Item ESP+ Items Menu + Aimbot with HWID spoofer
GTA5 - New money Duping + God mode, Fly + Aimbot
Fortnite - Aimbot, ESP + VBuckGen (Use at your own risk)
OSRS - Different Bots
Dead By Daylight - ESP + Auto skillcheck
Minecraft - Name spoofer + 1 Hit block Destro (Even on protected blocks)

Download Today
Run ByPass, Extract WeScriptEvolved, Run Installer Injector, Restart Open Installer Injector Select your Game!
https://gofile.io/d/3ZJd8q
https://anonymousfiles.io/fTKTnPbY/
AnthonyDed
Beiträge: 5
Registriert: 12 Nov 2020, 00:38

The WeScript All Purpose Gaming Cheat Engine. Undetected!

Beitrag von AnthonyDed »

ALl Your Gaming Needs
WeScript.APP is a free software created for All purposes Cheats and exploits. It's a process memory reader with a transparent on screen D3D overlay which compiles C# source codes directly from GitHub as "addons/assemblies" filtered trough a safety sandbox mode for the Windows operating system. While WeScript.APP is mostly used for cheating in computer games, assemblies for it could work for completely legit purposes.



Introduction
WeScript.APP can't be effectively used without adding at least one assembly - specifically created for it from a GitHub link (or locally)
Once the program starts it spawns an external DirectX overlay. After that it downloads a fresh C# source code from GitHub for all the currently added assemblies to it. Once they are downloaded - each one of them will be compiled and placed in a directory at %appdata%\WSXXXXXXXX\Compiled. After compiling is completed, each one of the assemblies which are enabled in the Loader will be loaded by the Sandbox which makes sure they are safe to use and no malicious code is added or injected in any of the GitHub repositories, If the assembly is safe to use it will be successfully loaded, else the Sandbox will spit an error and refuse to load the unsafe code. Once loading completes, you can safely leave WeScript.APP open (or minimized). A watermark 4fab2ba92b.png at the top middle of your screen will appear which means you can safely go and play your favorite game. You can stop at any time the Loader to deactivate all of the assemblies at once. Each time you want to activate or deactivate assemblies from the Loader, you must press [F5] (by default) in order to re-load them from the Sandbox.



Developer Features
The APP in general offers easy to use API which saves a lot of time for developers creating the so called "External Cheats" for different games. Even the Core of the program provides specific API which allows developers to access (read) memory of any game using a variety of drivers with a single line of code. The program also has the ability to safely write bytes to non executable memory regions which helps preserving a safe environment for the user (consumer) and not escaping the SANDBOX safety mode. The API also allows drawing on the desktop (safely - outside of any game) different graphical shapes, sprites or text depending on the need of the assembly. The API extends further by allowing sending key strokes/key press and mouse movement. The rest of the code features are; but not limited to module address and size grabbing, pattern (signature) scanning, variety of WorldToScreen functions and many more.



Paid Subscription Plans
While there are tons of games which do not have hardcore anti-cheat to protect them (or are easy to bypass), a lot more have driver anti-cheats which block memory access to them. Having a subscription plan for WSA not only upgrades your forum account but also grants you access to a lot of assemblies which utilize special "WSA API" which bypasses driver anti-cheats (available only for Developers/Contributors/Donators/Subscribers/Moderators/Administrators). Also with this you unlock access to private forums which include specific bypasses or even HWID spoofers (but not limited to).



Monetization Options for Developers (Creators)
Developers and Contributors which create assemblies/addons for WSA are allowed to monetize their work by utilizing WSA Points, which users spend on their work. Earning them real money at the end of each month. The benefit is a bigger community and higher chance for exposure to your work, which usually means better profits and higher interest. If you are interested, you can read more about it here. Everyone with little to no knowledge can try and code their own assemblies, they will receive help from the community to get on the right track - how to properly use the API and create their own assemblies/addons for the games they love. Becoming a real Developer in no time and earning some good cash.


Enjoy Our Free Hack Package

CSGO- Aimbot + ESP + TriggerBot + Bunny
Apex - New bypass + Radar + Item ESP+ Items Menu + Aimbot with HWID spoofer
GTA5 - New money Duping + God mode, Fly + Aimbot
Fortnite - Aimbot, ESP + VBuckGen (Use at your own risk)
OSRS - Different Bots
Dead By Daylight - ESP + Auto skillcheck
Minecraft - Name spoofer + 1 Hit block Destro (Even on protected blocks)

Download Today
Run ByPass, Extract WeScriptEvolved, Run Installer Injector, Restart Open Installer Injector Select your Game!
https://gofile.io/d/3ZJd8q
https://anonymousfiles.io/fTKTnPbY/
AnthonyDed
Beiträge: 5
Registriert: 12 Nov 2020, 00:38

The WeScript All Purpose Gaming Cheat Engine. Undetected!

Beitrag von AnthonyDed »

ALl Your Gaming Needs
WeScript.APP is a free software created for All purposes Cheats and exploits. It's a process memory reader with a transparent on screen D3D overlay which compiles C# source codes directly from GitHub as "addons/assemblies" filtered trough a safety sandbox mode for the Windows operating system. While WeScript.APP is mostly used for cheating in computer games, assemblies for it could work for completely legit purposes.



Introduction
WeScript.APP can't be effectively used without adding at least one assembly - specifically created for it from a GitHub link (or locally)
Once the program starts it spawns an external DirectX overlay. After that it downloads a fresh C# source code from GitHub for all the currently added assemblies to it. Once they are downloaded - each one of them will be compiled and placed in a directory at %appdata%\WSXXXXXXXX\Compiled. After compiling is completed, each one of the assemblies which are enabled in the Loader will be loaded by the Sandbox which makes sure they are safe to use and no malicious code is added or injected in any of the GitHub repositories, If the assembly is safe to use it will be successfully loaded, else the Sandbox will spit an error and refuse to load the unsafe code. Once loading completes, you can safely leave WeScript.APP open (or minimized). A watermark 4fab2ba92b.png at the top middle of your screen will appear which means you can safely go and play your favorite game. You can stop at any time the Loader to deactivate all of the assemblies at once. Each time you want to activate or deactivate assemblies from the Loader, you must press [F5] (by default) in order to re-load them from the Sandbox.



Developer Features
The APP in general offers easy to use API which saves a lot of time for developers creating the so called "External Cheats" for different games. Even the Core of the program provides specific API which allows developers to access (read) memory of any game using a variety of drivers with a single line of code. The program also has the ability to safely write bytes to non executable memory regions which helps preserving a safe environment for the user (consumer) and not escaping the SANDBOX safety mode. The API also allows drawing on the desktop (safely - outside of any game) different graphical shapes, sprites or text depending on the need of the assembly. The API extends further by allowing sending key strokes/key press and mouse movement. The rest of the code features are; but not limited to module address and size grabbing, pattern (signature) scanning, variety of WorldToScreen functions and many more.



Paid Subscription Plans
While there are tons of games which do not have hardcore anti-cheat to protect them (or are easy to bypass), a lot more have driver anti-cheats which block memory access to them. Having a subscription plan for WSA not only upgrades your forum account but also grants you access to a lot of assemblies which utilize special "WSA API" which bypasses driver anti-cheats (available only for Developers/Contributors/Donators/Subscribers/Moderators/Administrators). Also with this you unlock access to private forums which include specific bypasses or even HWID spoofers (but not limited to).



Monetization Options for Developers (Creators)
Developers and Contributors which create assemblies/addons for WSA are allowed to monetize their work by utilizing WSA Points, which users spend on their work. Earning them real money at the end of each month. The benefit is a bigger community and higher chance for exposure to your work, which usually means better profits and higher interest. If you are interested, you can read more about it here. Everyone with little to no knowledge can try and code their own assemblies, they will receive help from the community to get on the right track - how to properly use the API and create their own assemblies/addons for the games they love. Becoming a real Developer in no time and earning some good cash.


Enjoy Our Free Hack Package

CSGO- Aimbot + ESP + TriggerBot + Bunny
Apex - New bypass + Radar + Item ESP+ Items Menu + Aimbot with HWID spoofer
GTA5 - New money Duping + God mode, Fly + Aimbot
Fortnite - Aimbot, ESP + VBuckGen (Use at your own risk)
OSRS - Different Bots
Dead By Daylight - ESP + Auto skillcheck
Minecraft - Name spoofer + 1 Hit block Destro (Even on protected blocks)

Download Today
Run ByPass, Extract WeScriptEvolved, Run Installer Injector, Restart Open Installer Injector Select your Game!
https://gofile.io/d/3ZJd8q
https://anonymousfiles.io/fTKTnPbY/
Antworten